MM2 chase scene motivations

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Uncle Entity
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Re: MM2 chase scene motivations

Post by Uncle Entity »

YEAH but just imagine:

-) if the tanker would have been full of REAL JUICE.
-) if Max would have driven for MILES and MILES.

How on hell would have he turned 180 grades and reached the rendevous point if the road was packed with Marauders????????????????????????????????

:roll:

What's the plan? What's the plot?

:roll:
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frank
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Re: MM2 chase scene motivations

Post by frank »

What I know is Max found sand pouring out of the tanker after he crashed it. The trick may not have been mentioned but was obvious at that point!
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Re: MM2 chase scene motivations

Post by Uncle Entity »

frank wrote:What I know is Max found sand pouring out of the tanker after he crashed it. The trick may not have been mentioned but was obvious at that point!
No, I was talking about the trick of leaving the tanker along the way...
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Re: MM2 chase scene motivations

Post by frank »

Oh, I see what you mean now. You're right that dropping the tanker wasn't mentioned. So it must have been a suicide mission unless they were going to improvise along the way and come up with the idea of dropping the tanker whilst driving the cab into the sunset and off to the rendevous.
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rockatansky4073
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Re: MM2 chase scene motivations

Post by rockatansky4073 »

anyone maybe stop and consider that it had nothing to do with meeting people or anything it was just a battle move, look what happened when he turned - the Monaro and the Cobra Towtruck were fucked up for a couple of seconds and one even banged into the side of the truck, just gave Max a couple seconds advantage to think and move on, you'll notice just after that he gets Feral to grab the shell for him.
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HUMVEE Driver
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Re: MM2 chase scene motivations

Post by HUMVEE Driver »

Uncle Entity wrote:YEAH but just imagine:

-) if the tanker would have been full of REAL JUICE.
-) if Max would have driven for MILES and MILES.

How on hell would have he turned 180 grades and reached the rendevous point if the road was packed with Marauders????????????????????????????????

:roll:

What's the plan? What's the plot?

:roll:

I'm not sure I understand... are those two different questions or one?

Ok, if the tanker was full of gas instead of sand; so what? What could possibly have changed? They can't just "drop the tanker". The rig has to be at a stop and it takes at least a few minutes to unhook it. It's not like they could just throw a switch and release the tanker trailer. And even if they could, the maruaders would soon see it was full of sand and then just give pursuit again. If it was full of gas, yeah maybe they'd stop and be happy with that, but with that much gas they could just pursue Max and/or the convoy anyway.

If Max had driven for miles and miles... what? Then he'd drive for a long time. My guess is that the Mack had a longer fuel range than any of the marauders and they'd run out of gas long before him. Then he could drive wherever he wanted.

Max may not have even known about the rendevous plan. When Pappagallo is talking about it, Max is all beat up and kind of far away to hear anything. Even if he did, no one ever gave Max any directions on where to find it. Everyone who was in on the rendevous plan knew that their main focus was to kill off as many marauders as they could and/or lead them as far away as possible. As far as they were concerned, that was all Max needed know, too. Once/if they survive then they can worry about finding their way back. They had to wear the marauders down to the point that they were no longer a threat to the convoy, which never happened until Max demolished the Humungus Machine. (Even then, the marauders may still have been dangerous.) So the point is that Max would not have headed for the rendevous point until all the marauders were gone and one of the survivors decided to let Max in on the whole decoy/sand plan. If that never happened, Max would just keep driving.

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MFP 2020
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Re: MM2 chase scene motivations

Post by MFP 2020 »

"Just keep driving." I hadn't thought of that, but it fits. All Max wanted to do was drive off in a vehicle of some sort, and if he helped the compounders, so much the better; all he had to do was drive until the marauders ran out of gas or lost interest. But I guess discovering the Feral Kid on board changed his plans a bit.
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Soulblinder
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Re: MM2 chase scene motivations

Post by Soulblinder »

"To just keep driving" does not make sense, either, assuming Max thought he has guzzoline in the tanker - he knew the gas was Pap's people's "life" and had to have had a plan to get it to the Compounders.
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MFP 2020
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Re: MM2 chase scene motivations

Post by MFP 2020 »

Soulblinder wrote:"To just keep driving" does not make sense, either, assuming Max thought he has guzzoline in the tanker - he knew the gas was Pap's people's "life" and had to have had a plan to get it to the Compounders.
Then wouldn't that explain the 180?
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Uncle Entity
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Re: MM2 chase scene motivations

Post by Uncle Entity »

HUMVEE Driver, I agree with you.

Much likely, Max did the 180 move because he assumed most of the Marauders were out of gas and he should have gone to the Rendevouz Point anyway. Plain and simple. At that point, he chose to use the Mack as a ram, a hammer, a behemoth set to smash through the Marauders (who were running out of gas).

It was a kinda of suicide mission anyway, but Max didn't care.

Is it me or Pappagallo says the Rendevouz Point is a "powder river"(?) located 2000 miles north of the Refinery ???? :shock:
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